▶ Stack
React
Three.js
React Three Fiber
GLSL Shaders
WebGL
▶ Background
An interactive 3D dithering shader implementation showcasing real-time graphics programming. The project features a Supreme Fox racing helmet with customizable pixelation effects, halftoning patterns, and bloom post-processing. Built with React Three Fiber, it demonstrates advanced shader techniques including 4x4 dithering matrices, luminance-based pattern application, and dynamic parameter controls. Users can adjust grid resolution, pixelation strength, grayscale modes, and lighting in real-time—exploring the intersection of computational graphics and interactive design.